Bitget Backs Blockchain Education for 300K Girls Through UNICEF Partnership
Crypto exchange Bitget has entered a three-year strategic partnership with UNICEF Luxembourg to strengthen digital and blockchain education for youth around the world, according to an announcement on Monday.
Through this collaboration, Bitget joins the Game Changers Coalition, a global initiative spearheaded by UNICEF’s Office of Innovation, aiming to reach 300,000 participants—including adolescent girls, parents, educators, and mentors—across eight countries: Armenia, Brazil, Cambodia, India, Kazakhstan, Malaysia, Morocco, and South Africa.
By aligning with other coalition partners such as the Global Video Game Coalition, Micron Foundation, and Women in Games, Bitget supports a shared ambition: to empower 1.1 million girls with technology and blockchain skills by 2027.
This commitment is backed by Bitget’s $10 million Blockchain4Her initiative, which promotes digital literacy and financial independence for women through customised education, funding opportunities, and mentorship programmes.
Gracy Chen, Bitget CEO, said:
“Our focus is on equipping adolescent girls with science, technology, engineering and math (STEM) skills to help close the gender skills gap.”
But Bitget’s involvement extends beyond curriculum development.
The exchange plans to connect UNICEF with leading blockchain protocols and Web3 developers, who will serve as mentors and advisors to ensure the content remains practical, current, and inclusive.
According to Bitget, the goal is to co-create a scalable model for integrating blockchain education into national and international curricula—particularly in communities where digital access and economic opportunity remain uneven.
Bitget Academy to Power Online Learning for UNICEF’s Blockchain Initiative
Bitget Academy, the educational arm of the crypto exchange, is set to develop UNICEF’s first interactive blockchain training module, blending online and in-person learning with video game design and development as a unique entry point.
Chen noted:
“Gamification of learning breaks down complex topics to their core. Roughly 3.3 billion people worldwide play games, it’s only natural for us to learn best when our environment is interactive and supportive.”
Aimed at both teachers and young learners, the programme will become part of a broader digital curriculum that already reaches hundreds of thousands worldwide, according to a recent press release.
As part of this effort, Bitget will help expand the Game Changers Coalition’s footprint to a ninth country, reinforcing its commitment to inclusive education.
Sandra Visscher, Executive Director of UNICEF Luxembourg, emphasized the partnership's significance, describing digital skills as a powerful lever for opportunity and social inclusion.
She explained:
“By collaborating with Bitget, we want to provide adolescents and young people with the tools, knowledge, and confidence to shape their own futures. Innovation should be a force for inclusion, opening doors, broadening horizons, and ensuring that technology works for everyone, everywhere.”
In addition to curriculum support, Bitget will connect UNICEF with leading blockchain protocols and Web3 developers, inviting them to contribute as mentors and collaborators.
These contributors will bring diverse technical expertise to enrich the programme and expose learners to real-world applications of emerging technologies.
As Chen remarked during the signing, access to new technologies should not be a privilege for the few—it should begin early, and it should be equitable.
She stated:
“Blockchain, with its real-world use case and potential for social good, is one of the most powerful tools we can give to our younger generation to build products that change the way we look at modern society. With Blockchain4Her, what began as a mission to empower hundreds of women has scaled into a global movement to educate thousands of girls. This is the kind of scale and impact blockchain was built for.”
The partnership comes at a critical time: every year, adolescent girls and young women in low- and middle-income countries forfeit an estimated $15 billion in potential income due to unequal access to internet connectivity and digital training.
With 90% of jobs today demanding digital proficiency, the Game Changers Coalition is tackling this disparity head-on—bridging the gender gap in digital skills and laying the groundwork for a more inclusive digital economy.
UNICEF and Bitget Collaborate to Equip Women with Digital Economy Tools
Bitget and UNICEF are collaborating to create a scalable and inclusive educational model that empowers young women to actively participate in—and help shape—the digital economy of the future.
As a member of the Game Changers Coalition, Bitget joins forces with global organisations including the Global Video Game Coalition, Micron Foundation, and Women in Games to reach 1.1 million girls by 2027 with accessible, skills-based learning opportunities.
Through Bitget Academy and its $10 million Blockchain4Her initiative, the exchange is investing in early-stage digital literacy and financial empowerment for young women, addressing systemic barriers that have historically limited their participation in tech and finance.
This partnership underscores a broader recognition within the crypto space: emerging technologies must be designed and delivered with inclusion in mind.
While Bitget has previously worked with global organisations such as the UN World Food Programme and the UN Refugee Agency on humanitarian aid, this latest initiative marks a shift toward long-term, structural change.
By integrating blockchain education into youth development, Bitget is not just supporting underserved communities—it is laying the groundwork for a decentralised, equitable digital future.
The impact of this partnership will be measured not just in numbers reached, but in the depth of transformation it sparks.
As the world watches, one question lingers: Can this model redefine access and agency for the next generation of digital leaders?